Merry Christmas Eve! In the words of the Cheshire Cat,
“We are all a little mad here.”
I hope your time with family and friends is a curious and wonderful adventure. This is of the many figures in a monumental sculpture titled Move One Place On scheduled for installation in Evelyn’s Park in Bellaire, Texas in 2018. Created by Bridgett Mongeon. There are 150 hidden things in the scene in honor of the 150th anniversary of the story of Alice’s adventures in Wonderland. It is tradition that when you visit the sculpture you or a guest should stand and shout the name of the sculpture Move One Place On and then change places at the 10 foot bronze table. Installation 2018.
Loved speaking at TAEA in Moody Garden’s Galveston.
I was so honored to be asked to be the keynote speaker at the Texas Art Educators Conference (TAEA) in Moody Gardens, Galveston, Texas. My goal was to show others how art can and should be integrated into science, technology engineering, art, and math. Just before the lecture, I added a slide about my lecture at the 150th-anniversary celebration of Lewis and Carroll, where I spoke about my Alice in Wonderland sculpture project to be installed in Evelyn’s Park in 2018. In that lecture, I also talked about STEAM education. STEAM education is based on an educational initiative that focuses on STEM. STEM focuses on encouraging students in Science, Technology, Engineering, and Math. These are areas of focus that needed encouragement because there are many jobs needing to be filled, but it is hard to keep students motivated in these disciplines. STEAM adds the Art element. When at the 2015 Lewis Carroll conference someone came up to me and was very upset that I added the A to STEM. The comment startled me. It was the first time I had ever had to defend the “A”.
My motto developed for TAEA was,
“Defend the “A” and go with STEAM!”
In fact, at the book signing, I signed many of my books with that same quote. It was my motto for TAEA 2017, and I’m carrying it forward.
I absolutely loved the group at TAEA. The excitement and positive comments that I received from so many about how I am incorporating STEAM with the Alice In Wonderland Project was encouraging. We are not done. Stay tuned for the virtual tour, and the educational game created from that virtual or augmented reality.
PLEASE if you like the keynote or attended my workshop and have comments I would appreciate it if you could send them to me along with your title and name. By making these public I can procure further engagements and this helps me to defend your “A.”
CONTACT ME If you have any questions or need information please feel free to contact me. I would love to know how teachers are using STEAM.
COVETED THIMBLE INVITATION WINNER!
During the conference I took names and offered the Coveted Thimble Invitation- this entitles the receiver to bring a friend to have lunch with me at the sculpture. Congratulations to Shane Skinner the TAEA Winner!
RESOURCES AND NOTES FROM THE KEYNOTE
Many of these are listed in the back of the book.
Many of these resources are found in my book 3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting, and Milling.For those of you who purchased the book at the conference, Thank you. If you have not purchased it at the show you can find it on Amazon. PLEASE- Amazon reviews matter. You don’t have to purchase the book from Amazon to review. I’d greatly appreciate your reviews.
Captured Dimensions-Dallas company that does photogrammetry with a booth and captured my granddaughter.
123D Catch- Photogrammetry with your phone. Please be aware of the fine print. They will own your 3D model. When searching for their URL i discovered that they have discontinued all of their free software including catch. This article has some other free options, but I have never tried them.
Saving Mes Aynak A race against time to save a 5,000-year-old archaeological site in Afghanistan threatened by a Chinese state-owned copper mine. The video can now be seen on Netflix. 3D scanning subject.
CyArk– Digitally preserving architectural heritage. They have a varied amount of educational material on scanning and 3D.
Smithsonian 3D has a variety of educational material on 3D scanning artifacts.
Olivier Van Herbt – 3D printing in ceramic. There are many free resources on how to build your own 3D printer for ceramic.
Synappsys Digital Services– CNC ( Computer Numerically Controlled Milling.) See the process in the TAE video above.
Shapewaysand i.materailiseThese are two companies that offering 3D printing from files in a variety of materials.. They also list some free software to get one started on creating. ( Check the book for the different software to fix files for 3D Printing. )
TXRX Makerspacein Houston is offers 3D Printers for Houston schools to purchase with a trade in program if they break.
Smart Geometricscame in and scanned the sculpture “Move One Place On” to reduce it down. They will be back in the park to scan the entire area to create a virtual or augmented reality. I’m still looking for a gaming company to take that and make it into an educational resource.
Utah Teapot. This is the tea pot that the Mad Hatter holds. Want to see a video about this famous tea pot and what it has to do with 3D technology?
RESOURCES FROM MY WORKSHOP- Please follow this link
OTHER RESOURCES- Alice In Wonderland
Free printable of the Wonderland Detective Book. Use this with students to help find the 150 hidden items in the sculpture. I will be creating a series of YouTube videos to help teachers.
Free printable of dodecahedron and a triangle with Alice in Wonderland images and sayings. Use this in conjunction with the books Alice in Wonderland or Through the Looking Glass. This also helps to open up a conversation about the math and geometry behind 3D Technology.
FREE OR INEXPENSIVE GEMS HAT ENCOURAGE INDIVIDUALS TO PLAY WITH MATH
Along with being a Keynote Speaker at the Texas Art Education Conference, Bridgette Mongeon shared some of the 150 hidden things in an Alice InWonderland Tea Party.
Throughout my career as an artist and a writer it is just as important to me to share information and create a learning experience through the creation of my art as it is for me to create the art itself. At the 56th annual conference I will be speaking about the educational initiative title STEAM. I’ll share how others have used, Science, Technology, Engineering Art and Math in an interdisciplinary learning experience and how I have done that in my own studio.
I’ll be focusing on not only my own work but the work of others that I have collected in my book, “3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting, and Milling. ”
Of course the Alice in Wonderland project title “Move One Place On” has the STEAM education in spades. I’ll share some of that as well.